The Forgetful Knight: A Rogue-like Action Without Health

Embark on an epic journey as The Forgetful Knight, where every battle may cause you to forget your skills. Can you survive and conquer the dungeons in this rogue-like action game with all your memory intact?

The Forgetful Knight

The Forgetful Knight challenges traditional rogue-like gameplay by introducing a unique twist – every time the player is hit by an enemy, they forget one of their skills. This creates a dynamic and constantly changing gameplay experience, where players are forced to adapt and try different skill combinations. Say goodbye to repetitive hit-dodge-hit patterns and embrace the challenge of learning and overcoming obstacles in a new way.

Game play footage

What’s the big deal?

  • This game combine skill and health system
  • Constant challenge, as skills are also lost over time and players must strategize to regain them
  • Emphasis on exploration and trying out different play styles, rather than relying on a set pattern
  • A mix of action and strategy, requiring players to think critically and make quick decisions in fast-paced battles

Click and Drag function

The functionality of the Skill assign is achieved by detecting the skill the pointer is clicking on, then recognizing which slot it has been assigned to.

Animation

The animation for the player is composed of a simple Idle Walk Run blend, paired with different skill animation.

Hierarchy

The Unity Hierarchy is organized in the way so parts of the map can be turned on and off to maintain performance.

Credits:

All screenshots above are parts of the game I made.

Special thanks to Conner and Simon with their help on coding, skill design, and imaginative level design.